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Sankey diagram of GameStop Corp.. A complete text table follows the diagram.
Collectibles lead the quarter, with hardware/accessories and software completing the gaming-retail mix.
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Labels and displayed flow values are reported filing values or exact disclosed subtotals.
Labels and narrative explain the filing. A category marked “arithmetic bridge” or “residual” is calculated from reported totals, rather than a separately reported line.
| Category | Stage | Value | Notes |
|---|---|---|---|
| GameStop Corp. revenue | 1 | $835M | $835.3M reported quarterly revenue |
| Collectibles | 2 | $349M | 42% of net sales |
| Hardware and accessories | 2 | $334M | 40% of net sales |
| Software | 2 | $153M | 18% of net sales |
| From | To | Value |
|---|---|---|
| GameStop Corp. revenue | Collectibles | $349M |
| GameStop Corp. revenue | Hardware and accessories | $334M |
| GameStop Corp. revenue | Software | $153M |