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Sankey diagram of JAPAN CASH MACHINE CO.,LTD.. A complete text table follows the diagram.
North American gaming demand stays resilient while commercial and amusement-equipment sales reset, and a property sale inflates reported net profit.
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Every category amount is a reported EDINET XBRL fact. Nodes described as arithmetic bridges are calculated residuals and do not imply a separately reported filing line.
Labels and narrative explain the filing. A category marked “arithmetic bridge” or “residual” is calculated from reported totals, rather than a separately reported line.
| Category | Stage | Value | Notes |
|---|---|---|---|
| Global gaming | 1 | 9.8B | 66.2% of reported total |
| Overseas commercial | 1 | 2.0B | 13.5% of reported total |
| Equipment for amusement industry | 1 | 1.8B | 12.3% of reported total |
| Domestic commercial | 1 | 1.2B | 8.0% of reported total |
| Other & rounding | 1 | 0 | 0.0% of reported total |
| Revenues From External Customers | 2 | 14.8B | Reported six-month total · ¥14.8B |
| Operating profit | 3 | 821M | 5.6% operating margin |
| Operating costs & expenses | 3 | 14.0B | Arithmetic residual to reported operating profit |
| From | To | Value |
|---|---|---|
| Global gaming | Revenues From External Customers | 9.8B |
| Overseas commercial | Revenues From External Customers | 2.0B |
| Equipment for amusement industry | Revenues From External Customers | 1.8B |
| Domestic commercial | Revenues From External Customers | 1.2B |
| Other & rounding | Revenues From External Customers | 0 |
| Revenues From External Customers | Operating profit | 821M |
| Revenues From External Customers | Operating costs & expenses | 14.0B |