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Sankey diagram of GungHo Online Entertainment,Inc.. A complete text table follows the diagram.
Revenue declined 5.7%, while Ragnarok expanded into Southeast Asia and Latin America and the new title launched in 150-plus countries.
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Every category amount is a reported EDINET XBRL fact. Nodes described as arithmetic bridges are calculated residuals and do not imply a separately reported filing line.
Labels and narrative explain the filing. A category marked “arithmetic bridge” or “residual” is calculated from reported totals, rather than a separately reported line.
| Category | Stage | Value | Notes |
|---|---|---|---|
| Mobile and online games | 1 | 50.6B | 100.0% of reported total |
| Game and online entertainment revenue | 2 | 50.6B | Reported six-month net sales; GungHo reports a single segment |
| Operating profit | 3 | 5.0B | 9.9% operating margin |
| Operating costs & expenses | 3 | 45.6B | Arithmetic residual to reported operating profit |
| Profit before tax | 4 | 5.3B | Reported pretax result |
| Operating costs, finance, tax & attribution | 3 | 303M | Reported cost, foreign-exchange, tax and attribution items bridge net sales to owners' profit |
| Net profit attributable to owners | 5 | 2.5B | Reported parent-company result |
| Tax, attribution & other | 5 | 2.9B | Arithmetic bridge to owners' profit |
| From | To | Value |
|---|---|---|
| Mobile and online games | Game and online entertainment revenue | 50.6B |
| Game and online entertainment revenue | Operating profit | 5.0B |
| Game and online entertainment revenue | Operating costs & expenses | 45.6B |
| Operating profit | Profit before tax | 5.0B |
| Operating costs, finance, tax & attribution | Profit before tax | 303M |
| Profit before tax | Net profit attributable to owners | 2.5B |
| Profit before tax | Tax, attribution & other | 2.9B |